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Let there be MOON

 
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Autor Mesaj
Lestat
Supreme Master
Supreme Master
Lestat

Data inscrierii: 25/Oct/2007
Mesaje: 23

MesajTrimis: 01/05/2008 17:40    Titlul subiectului: Let there be MOON Raspunde cu citat (quote)

Early Game

Let there be MOON Let there be MOON

Pros

* Lucent Beam is both a great harassing and ganking tool.
* Strong Ultimate. Can result in double or triple kill.
* Moon Glaives works wonders with high damage. A good pushing tool.
* High movement speed and agility gain
* Strong early game and late game

Cons

* Item-dependent
* Fragile
* Low Mana pool can’t support Beam spamming
* Ultimate hits random units
* No chasing/escaping tool

ABOUT TEH SKILLZ
Pretty much a cookie-cutter skill build for Luna. Lucent Beam early game for harassing and controlling your lane. Maxing it is a no-brainer; you’re going to depend on it your whole game. But you don’t have enough mana how will you spam it?No, you\re not going to spam it; use it wisely. Stats and bracer(s) help support the mana problem. And using Lucent Beam just for the stun and not the damage is like telling Zeus not to get Lightning Bolt. Luna is a weak laner with no orb and harassing spell. That’s why you get Beam.
Moon glaives early game is not a good idea. How will you harass with your normal attack when your base damage is 43-49? Besides, you should concentrate on last hitting/denying instead of constantly attacking to maximize Moon Glaives. Get it when your damage is high enough.
Lunar Blessing early game is even worse than glaives. It doesn’t help you at all and has an almost negligible effect on last hitting. The 27% damage is not worth at all early game, and you will most certainly not harass with your natural attack.. Lunar Blessing is completely useless. It only increases the damage from your base agility and agility bonus i.e. Blade of Alacrity, Eaglehorn etc. Even if you have 100 agility, an additoinal level of aura only gives you +7 damage.
Since too many people are not convinced on this point, it’s time to show this mathematically.
Luna’s base attacks is around 36 (average between 33 and 39), and her base attack increases by 2.8 every level. If you get Blessing early game, say before level 9, you’ll have +16 bonus damage (58.4 * 27%). If you get stats instead of aura, you’ll get 8 damage, 162 HP, 104 MP. If you think that +16 damage will really make a difference in early game killing, go for it. But mind you, at level 9 most heroes have nukes that can deal at least 300 damage on you, and you have no nukes no escape mechanisms. If you still think you need Blessing, then it’s your call.
Eclipse is your main source of kills. Since it depends on Lucent Beam’s level (on 6.51), maxing Lucent Beam is a good idea. It no longer has mini-stun but the damage will still be helpful in netting your kills.

ITEMS TO START
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Grab tangos and circlets and head on your lane, preferably bottom. Mid is for tinker/SF or those heroes who need to get strong early, so don’t go there. If possible, lane with an ally stunner/nuker since Beam + nuke can be pretty devastating early game.
Max Beam immediately, as it is your main and only nuke. I recommend using this skill only at level 3, where its damage will be reasonable for its mana cost. As stated above, use it wisely. When your opponent tries to deny, hit him with Beam. A level 4 lucent beam costs 120 mana, so you can do about 4-8 during your stay. The not-so-mini-stun which lasts 0.6 s will also help, so have some spare mana for emergency purposes (like when your opponent tries to escape/attacks your teammate). If you are low in HP, just use the “hit and run” tactic using beam.
While harassing, be sure to deny and get last hits because you need to get bottle as fast as possible. Once you have it, you can use Beam more.
Once you have Eclipse, start pushing instead of just harassing. Killing all the creeps will help maximize its power. An ally with AoE nuke makes this a lot easier. If you were able to harass a lot before level 6, and your opponent has yellow or red hp, be prepared in using Eclipse.
There are many ways to set-up Eclipse. For instance, you can grab an invisibility or haste rune using your bottle. If you choose to buy blink dagger, just blink near the target, about 350 distance, and make sure there are at most 2 creeps, then Eclipse.
Before using Eclipse, make sure you lower your opponent’s hp first using Beam. This is important because Eclipse will not always secure a kill for you, so if he manages to survive it (with very low HP), you can finish him off with another beam.
Another good strategy with Luna is to Jungle. If you are having trouble with your lane, try getting glaives a little earlier and skip bottle and go straight to HoD. It is still an effective strategy even after 6.50 but stick on laning if possible.
Bottle is good for heroes with ganking potential like Luna. Aside from being able to circle the map without going home, it will definitely help with your problems on low hp and low mana because of Beam.
Bracer > Nulls >> Wraiths for a lot of heroes, especially for a fragile hero like Luna. A starting HP of 435 is not something you should ignore. Wraiths do help in last hitting but only by a little. It may be hard to get last hit because of her pathetic damage but how is additional 3 damage going to solve that? Use Nulls instead if you are planning to be aggressive with Beam., but for most of the time, I’d stick with Bracer.
Good lane mates:
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ITEMS BY THE END OF EARLY GAME
With proper last hit, and a wee bit of jungling
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MIDDLE GAME

Creeping

By the time you have completed your Helm of Dominator, its time for creeping. This item allows you to control creeps for a certain duration. I recommend getting this before Fluturel this instead of going straight to Satanic because you might finish Fluturaș very late in the game. Anyway, while HoD is waiting, jungle, and dominate creeps.

As usual, Centaurs and Ursas are the best because of their stun and high hp, so get them. Planting a ward or 2 in the forest might also be helpful. If you can’t find them, just go back and forth in the jungle and your lane to avoid experience loss while hunting. By mid game, your main focus is to gank and push, and these pets might come in handy.


Ganking

Luna is a pretty good ganker due to Lucent Beam and Bottle and dominated creeps. Since you are constantly changing lanes while ganking, capture some runes, to regenerate bottle.

Now, your opening is either to cast Lucent Beam first, send creeps first then stun and attack, or blink + eclipse. Before the nerf on dagger, option 3 is the best choice, but since dagger is optional now, choose 2. Micro-ing the creeps and making them come from different directions will allow easier capture and confusion on the enemy. Use Centaur’s stun, then Ursa’s, then attack, and beam or eclipse as a finisher.

If you’re not successful in killing your target, don’t worry, you’ve done your job. Harassing them and forcing them to return to the fountain is good enough. It can be a signal for your team to start a big push.

Bottle helps you recover in ganks, both in HP and mana, so use it wisely. You don’t really need the creeps in order to gank; just plain Lucent, wack, wack, eclipse works. But your assistants make this job easier.

Luna however is not as good as say, crystal maiden, lich or narubian assassin in terms of ganking, because he can’t stun nor disable, and she only has one reliable nuke. So divide your time between ganking and farming.

Pushing/Farming/Killing

By this time you’ve probably maxed Glaives, so aside from ganking, spend some time in pushing. Now is the time to constantly attack creeps without worrying about last hitting/denying.

Your glaives can also hit the tower just by attacking a creep and vice versa. Use that advantage and find the best position for escaping or getting the tower kill.

Moon glaives, aside from pushing, helps you in farming. Because of this, farming for Butterfly or HoD will be easier than before.

Glaives clear creeps fast with high damage, and this is exactly what you want to set-up Eclipse.

Remember that when late game comes, your spells won’t be as powerful as before, so now is the time to grab your kills - a.k.a spam Beam and Eclipse. If you have HoD, always push with creeps as this makes killling a lot easier. Use Beam as an opening then wack wack, stun with creeps, and hopefully, you have cleared all/most of the creeps due to glaives to prepare for Eclipse.

ITEMS BY THE END OF MIDDLE GAME
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LATE GAME

Late gate is all about pushing. Luna is not the best hero killer at this point, but getting items like Butterfly will certainly help you in killing. Since Luna doesn’t have any escaping tool, it is highly recommended to push with an ally. However, if your enemy decides to attack you, don’t hesitate to fight back. Luna is no longer the fragile herp like before due to Butterfly’s evasion and Satanic’s EHP increasing attributes. Activate satanic’s active spell, which is really good during 1vs1 fights.

In team clashes, Eclipse is still devastating, although it won’t be as powerful as before. Beam will add little damage but you can spam it now because you have lots of spare mana.

Moon glaives.. hm.. just use it like you did in mid-game, only that pushing becomes your top priority now. Your main goal now is to end the game quickly, and it can be done if you push aggressively. Just constantly attack.

Nothing much to say here, really. Just be alert, watch for missing heroes, and run if you need to. Even with Satanic, you’ll die from chain stuns and nukes with burst damage. Spam Lucent Beam, and use Eclipse more frequently, as they’ll do little damage now. Don’t just attack creeps recklessly; position yourself in such a way where you can hit most unit and run safely at the same time.

FINAL ITEM BUILD
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Although Satanic no longer allows you to life steal every glaive single bounce, it is still a pretty good item to greatly increase your survivability. Since life steal stacks with glaives, your damage will increase late game, and unholy rage is a good skill, Satanic is a good choice for Luna.

Travels is good for map control. Treads is also good because of the buff in 6.4* (I forgot). If you want treads, then get it early, probably before HoD, then switch to travels late game since the benefits from treads will later “vanish” when you get Butterfly.

Butterfly is a no-brainer. You should know why it’s good. I won’t show mathcraft to show the DPS calculations of those items since many people hate them anyway. Just play the game and see if it works.

Radiance is an optional item unlike before where it is very effective for Luna. But since Luna is a pretty bad farmer/last hitter, it is really hard to rush this one while getting survival items. If you are fast enough for Radiance, then get it followed by satanic and butterfly. It sinergizes well with Moon Glaives.

Other Items to replace your Bracers (assuming the game hasn`t ended yet)
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OR
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Yep,double Monkeys makes you unstoppable

ITEMS NOT TO GET

Let there be MOON Let there be MOON
You`re far from being a suport hero, so walk away from this, let Ezalor do it for you

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Figure it yourself, you`re not quite a dumbass are you?

ITEMS TO CONSIDER

For caster Luna
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For pusher Luna
Let there be MOON Let there be MOON Let there be MOON Let there be MOON

For "I`m gonna rape you" Luna
Let there be MOON Let there be MOON

Beware of:
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Heavy disablers with rapeing nukes... OUCH!

Let there be MOON Let there be MOON Let there be MOON Let there be MOON
Perma bashers

AND THE WORST OF THEM ALL
Let there be MOON Let there be MOON

CREDITS

DS Comunity, you the best :D
Some awesome songs that suits for Luna Playing, like (Sic) Eyeless [Slipknot]
My wooden PC, which is... Oh well, WOODEN >.<
YOU!
_________________
Let there be MOON Let there be MOON

Let there be MOON Let there be MOON

Let there be MOON Let there be MOON
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